Beauty & Beast, my dream-project with poet Olivia McCannon and publisher Joe Pearson at Design for Today, is my Winter 2020-to-Summer 2021 project. With all other commitments completed or slightly shifted, I can give it my full attention. This is one that’s so challenging and demanding that I need to go at it at a headlong tilt. It can’t be done in stages and set aside between times.
La Chasse is an idea I’d been thinking on as a double-page spread for a year or more. The hunt in the 1946 film isn’t witnessed. There’s a glimpse of a dead animal, and then the unforgettable scene in the corridor outside Belle’s room in which she finds la Bête, his dress disordered and blood-splattered and his hands smoking, as though he’s burning from within. It’s the one moment in the film where Belle looks disgusted by his appearance/condition. Her face twists into ugliness as she throws her flimsy scarf at him, commanding him to clean himself up. It’s hard to watch, given his evident distress.
What we know (well, what some of us know) is that this curse strips humanity from him with every act of beastliness, and like the person with dementia heartrendingly aware of the memories being stolen by the progress of the disease, so la Bête is in a state of bodily horror as his shape and nature shift until he’ll reach a point where he will have no recall of his former self.
Cocteau may have averted his camera gaze from the hunt and kill for technical reasons. Jean Marais as la Bête and Josette Day as Belle were both weighed down by elaborate costumes that while gorgeous, dictated that their scenes together be conducted as a dream-like and stately Pavane. Marais was athletically built and fit, but his costume and make-up were not made for running. We see him make a brave dash for the undergrowth, and that’s that.
These days CGI would step in to render him as fleet and lithe as Spiderman, and we wouldn’t be any better off for it. But as an artist/illustrator, the moment of the kill is one I can’t turn away from, and so for months I’ve played with visual ideas to bring the moment to life.
The sequences in the Beast’s gardens were stitched together from film-footage made at locations, particularly at the Chateau of Raray. The gate above, now stripped of the ivy and undergrowth that made it so picturesque when Cocteau turned his camera on it, became an architectural anchor for the illustration, though I simplified it considerably so as not to imbalance the composition.
I also reinvented the flanking Caryatids into more enigmatically watchful Sphinx-like creatures, as an interesting distaff to the living male statues that flank the fireplace and breathe out plumes of smoke in the Beast’s dining-room.
A fully worked up study for the illustration (see detail above) experimented with textures and shapes. But in the end I decided to reverse the Beast so that he attacks the animal from the front, disabling it the way a big cat hunts, by blocking its prey’s windpipe. It also made the image read better, as Western readers have an eye-direction that moves left to right.
Here’s the image in the final render.
The iconic lace, stand-up collar has come undone. It’s a slightly strange and abstract shape that works in context because readers will already be familiar with the collar from previous images. The trailing sleeves are still in place, but the breeches are gone, and one powerfully taloned foot has now become too distorted to fit into the single, elegant, lace-cuffed Chevalier’s boot that remains. The Beast’s fashionably slashed sleeves mirror the injuries made by those meat-hook claws that lock into flesh to hold the creature steady.
Dozens of drawings, from the briefest of sketches to fully-worked-up paintings and detailed maquettes have helped me get from idea to illustration.