The Serpent’s Bite: a natural history of the witch. Part 3

After nearly two years of preparation, in 2018 rehearsals began for an adaptation of Hansel & Gretel into a new performable work, with a score by composer Matthew Kaner and a text by the poet Simon Armitage. What’s so extraordinarily clever about the text – which was written before the music – is that in it Simon presents the siblings as close-to-starving child-migrants escaping a war-torn country, their journey hazardous in ways echoing the Black Forest wildernesses of the Brother’s Grimm, and yet with contemporary references that bracingly season the old tale with with a dash of darkly glittering folk/horror. The music was written for the Goldfield Ensemble line-up of five musicians, and the work was commissioned and produced by Goldfield Productions, helmed by producer – and Goldfield clarinetist – Kate Romano, who’s definitely a woman-of-many-skills.

Below: Narrator Adey Grummet fronting the Goldfield Ensemble. (Photograph courtesy of Still Moving Media.)

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Peter Lloyd was among the small group of artists known to me who were invited to work on the design and visual effects for the production. He would make the paper-cut ‘shadow’ puppets of the witch. These proved too elaborate and large to be operated live on a shadow-screen, and a plan evolved to instead film them as stop-motion silhouettes on a light-screen/animation table. In performance the film is projected onto a large-scale screen behind the small puppets of the children. However before Peter could begin work on the witch, I had to provide him with guideline studies. My sketches were intentionally rough, meant as starting points for the character. Peter was briefed to ‘freely elaborate’ on what I’d produced.

The first drawing was much influenced by Goya’s naked witches. I guess I knew from the outset that the idea wouldn’t get to the finishing line, but I needed to try it out.

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Peter was very keen to be given a design that would enable him to be freely creative with his paper cutting. He was scornful of the second image I produced that made her a bag-lady like an overweight sparrow in layered cardigans. (And he was right!)

 

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So I returned to the illustrations I’d made for the picturebook. In those I’d used the notion of the witch being short-sighted, her apparel sewn with eyes as an expression of sympathetic magic. (Simon’s libretto makes great play of the witch’s near blindness.) But we also wanted to make a slow reveal of her true appearance, and so her garment became an all-enveloping cloak to obscure her hybrid anatomy.

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When I suggested to Peter that the design might include a crustacean’s carapace, like a spider-crab, he was off like a rocket! A tail was discussed, along the lines of a scorpion’s stinger. Thereafter he was keen to give her many arms, but I declined the idea because I knew the filming schedule was going to be very tight. Another four arms plus hands and all those extra fingers could have added days of work to the witch sequences. As it was, her mere ten spidery digits monopolised the lion’s share of her studio time.

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Peter Lloyd’s translation of the drawings into witch silhouette-puppet number 1.

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Witch silhouette-puppet number 2.

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When the puppet arrived for filming, I made only small changes to it, though significant ones in terms of movement.  I hid a sliding-bar attachment for the hips behind the puppet, so as to give her more flexibility, and changed her knees to backward facing (see below), so that her gait would be weirder. It made her much more interesting to animate.

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The superb quality and detail of Peter Lloyd’s paper-cutting really came into its own with the large head and hands he prepared for the close-up sequences. The hands were particularly good, with secret eyes embedded in the fingers and forearms. The jagged, slash-like cuts in her face loaned a wonderful texture to the puppet. Phil Cooper, model-maker and scenic painter on the project – and also my assistant animator – cut upper and lower eyelids to add to the puppet, so that we could make her blink. Blinking is a great way to add life to an animation.

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The stop-motion sequences of the witch were reversed to negative at the editing stage. We felt that she was much scarier when bone white against a dark background. Peter Lloyd provided her with an almost prehensile tongue.

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The pupils of her eyes were made in two sizes, pin-prick tiny and enlarged, again to add expressiveness.

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Click on the control bar below to see the Witch in action in this extended stop motion animation sequence. This was a first edit that I made with Peter Telfer, who filmed all of the animation sequences for Hansel & Gretel.

 

 

 

Below: on stage the witch’s nose sails into view, dwarfing the puppets of the children looking up in awe at it. (Photograph courtesy of Still Moving Media.)
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Here the witch unfolds from her carapace and stretches her arms, legs and tail like a vulture waking from an afternoon nap. It’s a shot we didn’t use in the production, though I liked it a lot. Matt Kaner produced one music sequence in which strings create an unnerving sense of edginess, and it perfectly matched the restlessness of the witch’s hands, which are never still.

 

 

Photograph taken by Phil Cooper of me working at the light-box/animation table. The tape marks edge of frame, so that Phil and I knew the points at which to enter and depart a shot.

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The hands were wonderful to animate, more like insects than I would have thought possible. Their articulation was enormously elaborate. An animator’s dream!

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The witch’s house in the production is fluid and shifting, as though the magic holding everything together is unreliable and certainly illusory.

Below: salt-dough Lebkuchen made by Phil Cooper.

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What starts as an iced Lebkuchen biscuit resolves more corporeally into a slightly grubby construct, perhaps made of  children’s building blocks, or maybe from congealed sugar. Ominously, the out-of-scale chimney looks as though it would be more at home on an incinerator.

Below: Model designed and made by Phil Cooper and built from a combination of contemporary and vintage building blocks.

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Later, when the children make a tour of its interior, we’re transported to the rooms of a sinister doll’s house, decaying and mouldy. Nothing in this world quite fits together. It’s dream-like and fractured. The words and music that accompany us on this estate-agent-from-hell’s tour of the grim spaces, is the bone-chilling heart of the production.

Below: doll’s house built by Simon Coupland and Jana Wagenknecht, with contributions from Stephanie Davies and painted by me. Lighting by Pete Telfer.

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(The full story behind the building of the ‘Witch Doll’s House’ is one that requires more space than I can spend on it in this post, but I will be returning to the subject later, to give the whole picture.)

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Hansel & Gretel is currently on tour. Details of performances are below. Contact the venues for ticket availability.

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The Witch House

 

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The Witch House in Hansel & Gretel is the work of my collaborator Phil Cooper, who came up with it when I asked him to construct all the models for the production from old wooden building blocks. Phil used blocks that I sent to him, and others he sourced from a Berlin vintage toy shop. There were several trial attempts at the house, but as soon as I saw this one I knew it was proof that the idea for all the Hansel & Gretel sets to appear as if made from the contents of the children’s toy-chest, could work.

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Painting the blocks white loaned a more sinister, bone-like appearance. But what I like most about the finished Witch House – which is made in glued-together sections so that the children can demolish it – is that it has a dual character.

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Above: Phil Cooper shares his ‘Witch House’ with the production team.

Its a dwelling you might find in a fairytale forest, the whiteness lending the quality of an old-fashioned sugar-loaf. But while there is undoubtedly a gemütlich quality, it also has that sinister tower/chimney which reminds me of an incinerator.

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Later I asked Phil to make a set of Lebkuchen biscuits for an animation sequence, and all unasked for he came up with one that was a version of the Witch House, which we used to great effect in the ‘Dance of the Lebkuchen’.

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In the production, images of the ‘Sugar House’ are interchangeable with the iced biscuit, as though the magic that holds the illusion together is unsteady. Now the Lebkuchen version of the Witch House is making its debut in the illustrated libretto, to be published later this year by Design for Today, and in a way I hadn’t at all imagined when I began the book.

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Making a stage production requires many hands and talents. Phil had to work within the parameters that I set for him in terms of the overall ‘feel’ of what I wanted to see on the stage, and the materials I asked him to work with, but was then able to stamp his own style and creativity on what he made. Now his work is filtering into my illustrations for the book, transforming yet again. What I’m producing simply wouldn’t have happened in the same way without that process of collaboration. It’s like a great game of tennis.

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Soldier Blue

 

This animation sequence made for the stage production of Hansel & Gretel was unplanned, added to the last half hour of a day’s filming when the idea of marching the toy soldiers through the archway came to me. In the event only a flash of it appears in the production, which is a shame because the bit I like most – right at the end – was left out.

Filming was tricky. The model was very small and the narrow archway meant having to move the toy soldiers through it with tweezers. In fact the steps were so narrow and the soldiers’ bases so tiny that there were times when getting the little fellows in place and balanced long enough for a shot, was challenging. The model wasn’t fixed, but made of loose and unstable blocks, so my every clumsy nudge as I animated made the building appear to wobble in the finished footage. I don’t mind that, as I think it adds charm to the sequence.

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For me, the most touching thing about how this particular animation sequence came about, is that the little dogs were a tender gift from my friend Angela Beaumont, who sent them – ostensibly to Jack – to make me smile at a time when she knew I was worried about his deteriorating health. As it happened the miniature parcel arrived by post the day he died, and the pic of its contents lying in their wrappings next to Jack on his blanket in the window-seat, was the last photograph I took of him.

Over the weeks following Jack’s death, I made several arrangements of the vintage Netherlandish building-blocks (a gift from my friend Mathijs Van Soest), the tin cavalryman, the handful of toy soldiers (which are actually miniature skittles) and of course the pair of tiny dogs. Snow White and the Seven Dwarfs got into the picture too, though only temporarily. Ideas for the production were cooking. This is the way I often work as I prepare a project, whether a painting or animation or a model for a book illustration. I constantly build and re-build in different configurations, adding and removing elements, trying out unlikely combinations. It’s a process of play, and somewhere en route, a few ideas coalesce into something that I realise might be heading toward a solution. Simon Armitage’s text for Hansel & Gretel makes reference to the flags of opposing factions, and so I cut paper pennants to tape to the toy soldiers. I made numerous adjustments to the archway, tweaking and finessing.

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When the time came to film animation sequences of the children’s playthings and the war-torn devastation of their community, I realised I could use the building blocks, tin cavalryman and toy soldiers to represent both. Later I decided to put the building blocks and cavalryman on stage, as well as on film, so that Hansel and Gretel could play with them in their bedroom. (For the stage, I’d reversibly glue the blocks together so that the archway wouldn’t collapse during the live action.)

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By animating the toys in the screened sequences, it was possible to bring them to life, suggesting to the audience the children’s imaginative powers to transform the devastation of war and bombings into something they could – at least in part – control.

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Above: the devastation of war represented by ruined buildings, fallen soldiers and stricken animals.

Below: order (and life) restored through the power of play.

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I would have liked to explore more notions of the redemptive power of play. But a production of this complexity – text and music combined with live performances, puppetry and pre-recorded visuals – allows only so much time within its length to piece all the elements together to make sense. The stage performance of Hansel & Gretel lasts just an hour, and there must be the space within that for everything to work without any sense of it being too crammed with ideas. Images have to work alongside words and music, illuminating without overwhelming. I had to simplify.

The ‘making’ time we had on the production was extremely short, followed by all of the filming requirements scheduled into just three days, which is not much at all when you take account of the changes of camera and lighting set-ups, arranging the models and building and striking the heavy animation screen required for the shadow-puppet sequences. We filmed many models: the various set-ups of the forest, the exterior of the witch’s house and the four-storey ‘doll’s house’ used for the interiors, the many set-ups of  the ‘archway’, both intact and in ruins, the ‘mechanical bird’ and scores of ‘still’ shots used to in-fill animation sequences. There were large numbers of complex shadow-screen animations of the parents, of several versions of the witch, and of the extremely-difficult-to-film and labour-intensive ‘dancing Lebkuchen biscuits’, which slid about on the sloping animation board and created endless problems. Phil Cooper – who assisted with the animation – joined me in turning the air blue as we wrangled those damned Lebkuchen into submission!

Cameraman Pete Telfer and I have been working together now for many years and he’s always game for anything I suggest, helping me find ways to achieve the ‘vision’. But though we have a sort of shorthand that enables us to work creatively even when against the clock, this project was beyond any normal definition of ambitious. Phil wasn’t available for all the sessions, which slowed things down on the days he couldn’t be with us. The quality of filmed imagery I wanted for the production was extraordinarily diverse and complex to bring to completion, and in the end I overran the filming schedule by a day.

The editing was at the Moth Factory in Bristol. Jon Street, our amazing editor/vision-mixer, was heroic in finding solutions to the many problems I threw at him. He listened not only to what I asked for, but read between the lines at every stage, working away quietly to find solutions to things he knew I was worrying about though not voicing.

When all the visuals had been fitted to the music and words, we spent a long afternoon colour balancing and adjusting the tonal values of the footage, adding the rich blues we wanted to unify many of the model and papercut animation sequences, and enhancing the shadows.

Below: Jon at the Moth Factory, colour balancing footage of the forest.

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Later, in rehearsals, the film elements of Hansel & Gretel that had been edited to quite rough early recordings of the work, had to be re-shaped to the live music and words, and the editing was for the last time tweaked into shape. In the performances, Jon is behind the camera that streams images of the live puppetry to the screen, and there is no-one better suited to the job because he has such intimate knowledge of how all the pieces of this production fit together. So many people work to bring a project of this scale to the stage, and the individual contributions can’t be measured on a scale. But if there were one, he’d be pretty high up on it. Such insight, good judgement and multiple technical skills – combined with good humour, patience and infinite generosity – don’t usually come in a single package, though in Jon, they do. He’s a champion! We originally came to work together in 2014 on another music/theatre piece, The Mare’s Tale (music by Mark Bowden and words by Damian Walford Davies), and I have Pete Telfer, who was cameraman on that project too, to thank for the introduction. I wouldn’t want to work on any project like this without Pete or Jon.

In creative matters, one thing leads to another. When puppeteer Lizzie Wort watched the animation sequence of the toy soldiers marching through the archway, she went off by herself to work with the model, and produced a lovely sequence in which Gretel pushes soldiers through the archway. It makes for a wonderful reference from live-action to animation and back again, and it shows the rich levels of creativity that can develop when performers and artists are alert to each other’s work, delighting in and then borrowing ideas to run with them and build moments that link, rebound and resonate.

Clive Hicks-Jenkins. August 2018

Nosferatu’s Children

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It’s no secret how much I admire the work of the German film director, F. W. Murnau (1888 – 1931). The great cinema historian Lotte Eisner’s 1964 account of his work, life and death, Murnau, is among the books permanently on my bedside table. I’ve given up counting how many times I’ve read it.

Nosferatu: a symphony of horrors (1922) is a film that’s been embedded in my psyche for so long that I can’t remember a time when it hasn’t been an essential part of my creative resources. As a young choreographer and later a director and stage designer, the films of Murnau were a constant and steady influence on my work, and that continued when I became an artist. It’s not even a question of compositional borrowing – as Murnau himself freely plundered the works of the painter Caspar David Friedrich to fuel his cinematic visions – but more a case of carrying a tune in my head, as if Murnau wrote the music that I move to.

Murnau and his producer Albin Grau got caught out in the act of theft when Grau’s production company lost the case brought against it by the widow of Bram Stoker for infringement of copyright, Nosferatu‘s plot having been all too obviously lifted from her late husband’s vampire novel, Dracula. First she demanded recompense, and when it became clear that the film, which had not been financially successful for its producer, was not to be milked for cash, then she embarked on a mission to have all copies of it destroyed, a goal that she would have accomplished had a very few copies of it not escaped her reach. (She had just sold the rights of the novel to Universal Pictures, who were about to film it with Bela Lugosi in the title role, and she was driven in her determination to wipe Nosferatu off the face of the earth so that it wouldn’t become any impediment to the deal.)

 

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From the beginning of the Hansel & Gretel project, when I was making the illustrations for the Random Spectacular picturebook of the fairytale, I had Nosferatu in the back of my mind. The vampire Count Orlock’s appearance was conceived by the film’s producer/designer Grau, who had founded his production company with the express purpose of making a film of Dracula, albeit without permission from the author’s estate. There seems to be no record of who created and applied the Orlock make-up, and it’s likely that in the custom of that time, Max Schreck, an experienced stage actor, would have been responsible for his own, though with a lot of input from Grau and Murnau.

My Hansel & Gretel witch, with her pate rendered skull-like by a close-fitting cap, and with her hawkish profile, slender fangs and extended, taloned fingers, riffed on Max Schreck’s appearance in the film. First in the book, and latterly in the stage production, her look was rooted in his.

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The landscapes of the stage production were also influenced by the film. The slow pans of the forest I used in the projected sequences, were inspired by both the pine forests of Murnau’s locations and the way he used the camera to shoot them. (There’s one particular – and beautiful – landscape camera pan in Nosferatu, that has a slight juddering quality that looks almost like stop-motion, and I borrowed the effect for several of the filmed Hansel & Gretel scenes.)

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The opening shot of the film foregrounds a tower, and I nodded to it in the building-blocks of Hansel & Gretel‘s toy-box.

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A detail I’ve always liked in the film is the hyena sequence Murnau was at pains to get, using footage he shot of a zoo specimen to illustrate a reference in the intertitles to werewolves. Although I didn’t make use of a hyena in my stage version of Hansel & Gretel, Simon Armitage made reference to one in his text, using the animal as a metaphor for Hansel’s unending hunger. That was all the encouragement I needed, and my ‘homage’ to Murnau’s werewolf ‘stand-in’ has found its place in the forthcoming published edition of the libretto.

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Probably the strangest and most sinister scene in the stage production of Hansel & Gretel, is the one I reserved to capture imagery closest in style to the shadow world of Nosferatu. Using the specially painted and furnished doll’s house I provided for the scene, cameraman, Pete Telfer eerily – though beautifully – lit the model and then created a combination of unnervingly jerky zooms and insidiously gliding panning shots of its interior. The resulting shadowry is pure ‘Nosferatu’.

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To complete the homage to my satisfaction, I added a coffin-like chest as the sole item of furniture in one of the doll’s house rooms, to reference the coffin-in-the-cellar where Count Orlock sleeps away the daylight hours

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Of course, no-one in the audience is actually supposed to notice these references to a film most of them won’t even have seen, let alone recognise as being building blocks in my own work. The imagery of Hansel & Gretel is what it is because of the way I assembled the visual aesthetic of the stage production. Everything in it is seen from the children’s perspective, from the clockwork tin chickens that peck at the breadcrumbs Hansel lays as a trail home, to the vintage building blocks and brightly painted toy soldiers that stand in for the chaos of war all around. Everything visual in the production was chosen to support Matthew Kaner’s music and Simon Armitage’s text. The rest is my private game, though one that helped me quarry the character of the piece.

While Nosferatu laid out an iconography of images that film-makers and creatives have drawn on ever since, none have yet matched, or even come close to matching the miasma of dread in which the director drenched his subject matterThat has proved unique and consistently impossible to reproduce. Nosferatu continues to guard its mysteries, and all we can do is take the time to look and wonder at its achievements. There are so many moments in it that I love, though my favourite is unchanging. Borrowing from Bram Stoker’s plot device of transporting his undead Count as ‘cargo’ in the hold of a vessel, Murnau offers the unforgettable sight of the ‘death ship’ transporting Orlock gliding swiftly and silently into Bremen to disgorge its deadly plague of vampire and rats, and for me it’s the most beautiful and potent moment in the history of early cinema.

Vampires can’t beget children, at least not in the orthodox way. Nevertheless, Hansel & Gretel grew out of the fantastic tone poem of Murnau’s film, and that makes them, to a very great extent, Nosferatu’s children.

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Photograph courtesy of:

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Animating the Unspeakable

The Witch that appeared in the Random Spectacular published picture book of Hansel & Gretel (see above), had already been through a complex line of development from first ideas to finished illustrations by the time I came to re-think her for the stage production.

On the stage the children were to be presented as tabletop puppets made by the wonderful artist/puppet-maker Jan Zalud, based on designs that I’d produced as a guide and that the two of us continued to discuss in great detail throughout his process of making. The puppets’ wardrobes were supervised by Oonagh Creighton-Griffiths.

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But the Witch was always going to be conjured as a shadow screen presence, and in the end was produced as several articulated papercut puppets that were stop-motion operated on a light-box in the manner of the silhouette films made by the great pioneer animator, Lotte Reiniger.

My friend, artist Peter Lloyd, created the papercut puppets for the production. He started with basic designs I provided, and then freely elaborated on them. Peter added the extraordinary detail of the many eyes worked into the surface texture of the Witch’s arms and hands, borrowing the idea from the garment stitched with eyes that the character had worn in my original picturebook. I knew from the moment I saw the papercuts that he’d gifted me with an amazing reimagining of the Witch from the book. A villain needs to be visually fascinating, whether an evil genius or a predatory alien, and the Witch in Hansel & Gretel is no exception. Peter Lloyd’s witchy hands – which as I recall were the first papercuts he made of the character – have a filigree orientalist quality that any animator would be happy to work with. Every finger-joint was articulated, so that when I came to animate the hands (assisted by another artist/collaborator on the project, Phil Cooper), I had the best possible range of movement.

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The Witch papercuts were filmed by Pete Telfer of Culture Colony as black silhouettes on a white screen, but were reversed to negative in the editing process, to create a more ghostly effect.

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It’s a fact that I simply couldn’t have produced silhouette puppets as elaborate as Peter’s, as his paper-cutting skills are magnificent and far exceed my own. He created three versions of the Witch: large papercuts of her head and hands for close-up shots, and full-length cloaked and uncloaked representations of her, the latter revealing her full, hybrid crab/scorpion appearance. (Her lashing, scorpion tail was restless in the animations, a barometer – rather like a cat’s tail – of her temper.)

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Above and below: two of Peter Lloyd’s silhouettes for the Witch on his cutting board.

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There were some minor adjustments to the puppets made during the filming. On the last day of shooting I cannibalised parts from two of them to make a fourth version, in order to present the character in her death throes. In addition, Phil Cooper and I added some eyelids to the large head of the Witch, to enliven her expressions in close up. (In animation, the mechanisms of blinking play a huge part in bringing a character to life.) I adjusted the principal pivot points of the full length puppets, adding transparent, swivelling animation-levers to enlarge their repertoires of movement. That included repositioning the hips and rearranging the legs so as to make the knees reverse-jointed, resulting in a more bird-like gait. (See below.)

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The loosely-jointed fingers on the full-length puppets proved unwieldy on the animation screen as they kept shifting when I didn’t want them to, no matter how careful I was. So instead I made a virtue of the problem, being sure to keep them moving at all times. Later, in the editing suite with Jon Street at The Moth Factory in Bristol, when we heard Matt Kaner’s music for the scene for the first time, it turned out he’d made unnerving use of plucked strings, and the effect perfectly matched the Witch’s twitching, restless hands, as though her energy couldn’t be stilled. Creepy!

Close collaboration between the participating artists was crucial on the project. From the outset I’d wanted to enrich the visual aesthetic of what I’d already created by way of the Hansel & Gretel picturebook for Random Spectacular and the toy theatre for Benjamin Pollock’s Toyshop, extending my earlier ideas by inviting those whose work I greatly admire to contribute to the stage production. Phil Cooper and I had already collaborated together on the video-trailer for the Random Spectacular picturebook, for which he’d made the set models. Peter Lloyd and Jan Zalud were both familiar with my work and well-prepared for the stage production, even though it departed from much of the material I’d made for the book. I made basic design templates that we all used to stay within the parameters of how the production would look, and they ensured consistency across the board. Everything was discussed at length. It was teamwork from start to finish.

 

 

Supervising Designer and Animator – Clive Hicks-Jenkins

Shadow Puppets – Peter Lloyd

Models, Background Paintings and Assistant Animator – Philip Cooper

Tabletop Puppets – Jan Zaud

Puppet Wardrobe by Oonagh Creighton-Griffiths

 

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Above: photograph courtesy of Philip Cooper

 

Into the Haunted Doll’s House

On stage, scene 6 of Hansel & Gretel is the most atmospheric yet disturbing in the production. Both the music and the text for it are different in tone to any of the scenes before or after. Gretel has just shoved the witch in her own red-hot cauldron, and though we might expect brother and sister to leg it out of the house as fast as they can, instead Simon Armitage, who has written the poem that is the narrative of our production, leads them, and us, deeper into the heart of darkness. It’s a classic horror-movie scenario of innocents in jeopardy, and I’m reminded of the moment from Silence of the Lambs in which Clarice Starling, played by Jodie Foster, descends into the cellar of the murderer’s lair.

Matt Kaner threads his music sinuously through Simon’s text, and the result is bone-chilling.

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I began my work on the scene by laying out ideas for the production team about what the visuals might be. Simon had written an evocative ‘stage direction’ for it, though that was more by way of a suggestion of mood rather than anything too specific. He was always clear that he was happy to allow us the freedom to interpret.

To begin with I intended to film footage on location in abandoned and derelict buildings, looking particularly at cellars and rooms without windows. There had been much in the news about men (it always seems to be men) who imprison young women in cellars for decades, fathering children on them and keeping these ‘hidden families’ in isolation. But after long consideration I came to the conclusion that such a stark, documentary-like contrast to all the other visual aspects of the production, would be too great, and gradually the idea of location filming began to be replaced with the idea of a nightmarish doll’s house.

Below: cameraman Pete Telfer begins to shape the ‘haunted’ doll’s house with lighting rigs. His work on the sequence is immaculate.

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Most of my visual references stemmed from German Expressionist films of the 1910s – 1930s, with a spattering of American Gothic (most significantly Hitchcock’s Psycho) thrown in. The model is a complete four-story building with eight rooms leading off the spine of four sizeable hallways/landings through which the twisting stairways rise. In the event only just over half of the house was prepared for the camera, as the rest of the space was required for the lighting-rigs. (But I’m going to complete the as yet undecorated spaces shortly, and also paint the exterior of the house.)

The rooms were furnished with commercially available doll’s house furniture, much of which I carefully broke before texturising and painting. (Texture was grit gathered from the floor of my attic-studio, mixed into gouache and applied to rooms and furnishings in layers of ashy grey.)

Cameraman Pete Telfer produced wonderfully elegant and atmospheric gliding shots by panning a camera secured on a tripod, contrasting with the jerky, nervy ‘point-of-view’ footage achieved with a tiny hand-held cam the size of a golf ball. When edited together, the dual techniques were less destabilising for an audience than had we used a shaky hand-held throughout.

The making of the doll’s house is an extraordinary story for another time, though for now this post is the acknowledgement that without Simon Coupland, Jana Wagenkenecht and Stephanie Davies, it simply wouldn’t have happened. They were heroes, key to the whole endeavour and their part in it will be fully acknowledged and described at the Artlog later this year. (They know the reasons why I’m deferring the moment.)

An honourable mention, too, for Jon Street of The Moth Factory, Bristol, who guided me so unerringly through the film editing process, and contributed so generously at every stage of it. Everything, in the end, is collaboration.

Final word. Audiences have not see the last of the haunted doll’s house. Watch this space.

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Broken furniture piled high in the haunted doll’s house.

House where the light peeps

House where the dark leaks

House where the light bleeds

House where the dark weeps

 

Extracts are from the poem Hansel & Gretel by Simon Armitage.

 

The Soldier at Segura

 

 

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On Wednesday May 16th, my animation of Stravinsky’s The Soldier’s Tale will be screened at the Música en Segura festival in Andalusia, in a spanking new version I’ve edited in association with festival director Daniel Broncano.