The Serpent’s Bite: a natural history of the witch. Part 3

After nearly two years of preparation, in 2018 rehearsals began for an adaptation of Hansel & Gretel into a new performable work, with a score by composer Matthew Kaner and a text by the poet Simon Armitage. What’s so extraordinarily clever about the text – which was written before the music – is that in it Simon presents the siblings as close-to-starving child-migrants escaping a war-torn country, their journey hazardous in ways echoing the Black Forest wildernesses of the Brother’s Grimm, and yet with contemporary references that bracingly season the old tale with with a dash of darkly glittering folk/horror. The music was written for the Goldfield Ensemble line-up of five musicians, and the work was commissioned and produced by Goldfield Productions, helmed by producer – and Goldfield clarinetist – Kate Romano, who’s definitely a woman-of-many-skills.

Below: Narrator Adey Grummet fronting the Goldfield Ensemble. (Photograph courtesy of Still Moving Media.)

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Peter Lloyd was among the small group of artists known to me who were invited to work on the design and visual effects for the production. He would make the paper-cut ‘shadow’ puppets of the witch. These proved too elaborate and large to be operated live on a shadow-screen, and a plan evolved to instead film them as stop-motion silhouettes on a light-screen/animation table. In performance the film is projected onto a large-scale screen behind the small puppets of the children. However before Peter could begin work on the witch, I had to provide him with guideline studies. My sketches were intentionally rough, meant as starting points for the character. Peter was briefed to ‘freely elaborate’ on what I’d produced.

The first drawing was much influenced by Goya’s naked witches. I guess I knew from the outset that the idea wouldn’t get to the finishing line, but I needed to try it out.

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Peter was very keen to be given a design that would enable him to be freely creative with his paper cutting. He was scornful of the second image I produced that made her a bag-lady like an overweight sparrow in layered cardigans. (And he was right!)

 

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So I returned to the illustrations I’d made for the picturebook. In those I’d used the notion of the witch being short-sighted, her apparel sewn with eyes as an expression of sympathetic magic. (Simon’s libretto makes great play of the witch’s near blindness.) But we also wanted to make a slow reveal of her true appearance, and so her garment became an all-enveloping cloak to obscure her hybrid anatomy.

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When I suggested to Peter that the design might include a crustacean’s carapace, like a spider-crab, he was off like a rocket! A tail was discussed, along the lines of a scorpion’s stinger. Thereafter he was keen to give her many arms, but I declined the idea because I knew the filming schedule was going to be very tight. Another four arms plus hands and all those extra fingers could have added days of work to the witch sequences. As it was, her mere ten spidery digits monopolised the lion’s share of her studio time.

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Peter Lloyd’s translation of the drawings into witch silhouette-puppet number 1.

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Witch silhouette-puppet number 2.

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When the puppet arrived for filming, I made only small changes to it, though significant ones in terms of movement.  I hid a sliding-bar attachment for the hips behind the puppet, so as to give her more flexibility, and changed her knees to backward facing (see below), so that her gait would be weirder. It made her much more interesting to animate.

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The superb quality and detail of Peter Lloyd’s paper-cutting really came into its own with the large head and hands he prepared for the close-up sequences. The hands were particularly good, with secret eyes embedded in the fingers and forearms. The jagged, slash-like cuts in her face loaned a wonderful texture to the puppet. Phil Cooper, model-maker and scenic painter on the project – and also my assistant animator – cut upper and lower eyelids to add to the puppet, so that we could make her blink. Blinking is a great way to add life to an animation.

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The stop-motion sequences of the witch were reversed to negative at the editing stage. We felt that she was much scarier when bone white against a dark background. Peter Lloyd provided her with an almost prehensile tongue.

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The pupils of her eyes were made in two sizes, pin-prick tiny and enlarged, again to add expressiveness.

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Click on the control bar below to see the Witch in action in this extended stop motion animation sequence. This was a first edit that I made with Peter Telfer, who filmed all of the animation sequences for Hansel & Gretel.

 

 

 

Below: on stage the witch’s nose sails into view, dwarfing the puppets of the children looking up in awe at it. (Photograph courtesy of Still Moving Media.)
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Here the witch unfolds from her carapace and stretches her arms, legs and tail like a vulture waking from an afternoon nap. It’s a shot we didn’t use in the production, though I liked it a lot. Matt Kaner produced one music sequence in which strings create an unnerving sense of edginess, and it perfectly matched the restlessness of the witch’s hands, which are never still.

 

 

Photograph taken by Phil Cooper of me working at the light-box/animation table. The tape marks edge of frame, so that Phil and I knew the points at which to enter and depart a shot.

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The hands were wonderful to animate, more like insects than I would have thought possible. Their articulation was enormously elaborate. An animator’s dream!

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The witch’s house in the production is fluid and shifting, as though the magic holding everything together is unreliable and certainly illusory.

Below: salt-dough Lebkuchen made by Phil Cooper.

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What starts as an iced Lebkuchen biscuit resolves more corporeally into a slightly grubby construct, perhaps made of  children’s building blocks, or maybe from congealed sugar. Ominously, the out-of-scale chimney looks as though it would be more at home on an incinerator.

Below: Model designed and made by Phil Cooper and built from a combination of contemporary and vintage building blocks.

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Later, when the children make a tour of its interior, we’re transported to the rooms of a sinister doll’s house, decaying and mouldy. Nothing in this world quite fits together. It’s dream-like and fractured. The words and music that accompany us on this estate-agent-from-hell’s tour of the grim spaces, is the bone-chilling heart of the production.

Below: doll’s house built by Simon Coupland and Jana Wagenknecht, with contributions from Stephanie Davies and painted by me. Lighting by Pete Telfer.

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(The full story behind the building of the ‘Witch Doll’s House’ is one that requires more space than I can spend on it in this post, but I will be returning to the subject later, to give the whole picture.)

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Hansel & Gretel is currently on tour. Details of performances are below. Contact the venues for ticket availability.

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Soldier Blue

 

This animation sequence made for the stage production of Hansel & Gretel was unplanned, added to the last half hour of a day’s filming when the idea of marching the toy soldiers through the archway came to me. In the event only a flash of it appears in the production, which is a shame because the bit I like most – right at the end – was left out.

Filming was tricky. The model was very small and the narrow archway meant having to move the toy soldiers through it with tweezers. In fact the steps were so narrow and the soldiers’ bases so tiny that there were times when getting the little fellows in place and balanced long enough for a shot, was challenging. The model wasn’t fixed, but made of loose and unstable blocks, so my every clumsy nudge as I animated made the building appear to wobble in the finished footage. I don’t mind that, as I think it adds charm to the sequence.

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For me, the most touching thing about how this particular animation sequence came about, is that the little dogs were a tender gift from my friend Angela Beaumont, who sent them – ostensibly to Jack – to make me smile at a time when she knew I was worried about his deteriorating health. As it happened the miniature parcel arrived by post the day he died, and the pic of its contents lying in their wrappings next to Jack on his blanket in the window-seat, was the last photograph I took of him.

Over the weeks following Jack’s death, I made several arrangements of the vintage Netherlandish building-blocks (a gift from my friend Mathijs Van Soest), the tin cavalryman, the handful of toy soldiers (which are actually miniature skittles) and of course the pair of tiny dogs. Snow White and the Seven Dwarfs got into the picture too, though only temporarily. Ideas for the production were cooking. This is the way I often work as I prepare a project, whether a painting or animation or a model for a book illustration. I constantly build and re-build in different configurations, adding and removing elements, trying out unlikely combinations. It’s a process of play, and somewhere en route, a few ideas coalesce into something that I realise might be heading toward a solution. Simon Armitage’s text for Hansel & Gretel makes reference to the flags of opposing factions, and so I cut paper pennants to tape to the toy soldiers. I made numerous adjustments to the archway, tweaking and finessing.

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When the time came to film animation sequences of the children’s playthings and the war-torn devastation of their community, I realised I could use the building blocks, tin cavalryman and toy soldiers to represent both. Later I decided to put the building blocks and cavalryman on stage, as well as on film, so that Hansel and Gretel could play with them in their bedroom. (For the stage, I’d reversibly glue the blocks together so that the archway wouldn’t collapse during the live action.)

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By animating the toys in the screened sequences, it was possible to bring them to life, suggesting to the audience the children’s imaginative powers to transform the devastation of war and bombings into something they could – at least in part – control.

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Above: the devastation of war represented by ruined buildings, fallen soldiers and stricken animals.

Below: order (and life) restored through the power of play.

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I would have liked to explore more notions of the redemptive power of play. But a production of this complexity – text and music combined with live performances, puppetry and pre-recorded visuals – allows only so much time within its length to piece all the elements together to make sense. The stage performance of Hansel & Gretel lasts just an hour, and there must be the space within that for everything to work without any sense of it being too crammed with ideas. Images have to work alongside words and music, illuminating without overwhelming. I had to simplify.

The ‘making’ time we had on the production was extremely short, followed by all of the filming requirements scheduled into just three days, which is not much at all when you take account of the changes of camera and lighting set-ups, arranging the models and building and striking the heavy animation screen required for the shadow-puppet sequences. We filmed many models: the various set-ups of the forest, the exterior of the witch’s house and the four-storey ‘doll’s house’ used for the interiors, the many set-ups of  the ‘archway’, both intact and in ruins, the ‘mechanical bird’ and scores of ‘still’ shots used to in-fill animation sequences. There were large numbers of complex shadow-screen animations of the parents, of several versions of the witch, and of the extremely-difficult-to-film and labour-intensive ‘dancing Lebkuchen biscuits’, which slid about on the sloping animation board and created endless problems. Phil Cooper – who assisted with the animation – joined me in turning the air blue as we wrangled those damned Lebkuchen into submission!

Cameraman Pete Telfer and I have been working together now for many years and he’s always game for anything I suggest, helping me find ways to achieve the ‘vision’. But though we have a sort of shorthand that enables us to work creatively even when against the clock, this project was beyond any normal definition of ambitious. Phil wasn’t available for all the sessions, which slowed things down on the days he couldn’t be with us. The quality of filmed imagery I wanted for the production was extraordinarily diverse and complex to bring to completion, and in the end I overran the filming schedule by a day.

The editing was at the Moth Factory in Bristol. Jon Street, our amazing editor/vision-mixer, was heroic in finding solutions to the many problems I threw at him. He listened not only to what I asked for, but read between the lines at every stage, working away quietly to find solutions to things he knew I was worrying about though not voicing.

When all the visuals had been fitted to the music and words, we spent a long afternoon colour balancing and adjusting the tonal values of the footage, adding the rich blues we wanted to unify many of the model and papercut animation sequences, and enhancing the shadows.

Below: Jon at the Moth Factory, colour balancing footage of the forest.

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Later, in rehearsals, the film elements of Hansel & Gretel that had been edited to quite rough early recordings of the work, had to be re-shaped to the live music and words, and the editing was for the last time tweaked into shape. In the performances, Jon is behind the camera that streams images of the live puppetry to the screen, and there is no-one better suited to the job because he has such intimate knowledge of how all the pieces of this production fit together. So many people work to bring a project of this scale to the stage, and the individual contributions can’t be measured on a scale. But if there were one, he’d be pretty high up on it. Such insight, good judgement and multiple technical skills – combined with good humour, patience and infinite generosity – don’t usually come in a single package, though in Jon, they do. He’s a champion! We originally came to work together in 2014 on another music/theatre piece, The Mare’s Tale (music by Mark Bowden and words by Damian Walford Davies), and I have Pete Telfer, who was cameraman on that project too, to thank for the introduction. I wouldn’t want to work on any project like this without Pete or Jon.

In creative matters, one thing leads to another. When puppeteer Lizzie Wort watched the animation sequence of the toy soldiers marching through the archway, she went off by herself to work with the model, and produced a lovely sequence in which Gretel pushes soldiers through the archway. It makes for a wonderful reference from live-action to animation and back again, and it shows the rich levels of creativity that can develop when performers and artists are alert to each other’s work, delighting in and then borrowing ideas to run with them and build moments that link, rebound and resonate.

Clive Hicks-Jenkins. August 2018

Animating the Unspeakable

The Witch that appeared in the Random Spectacular published picture book of Hansel & Gretel (see above), had already been through a complex line of development from first ideas to finished illustrations by the time I came to re-think her for the stage production.

On the stage the children were to be presented as tabletop puppets made by the wonderful artist/puppet-maker Jan Zalud, based on designs that I’d produced as a guide and that the two of us continued to discuss in great detail throughout his process of making. The puppets’ wardrobes were supervised by Oonagh Creighton-Griffiths.

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But the Witch was always going to be conjured as a shadow screen presence, and in the end was produced as several articulated papercut puppets that were stop-motion operated on a light-box in the manner of the silhouette films made by the great pioneer animator, Lotte Reiniger.

My friend, artist Peter Lloyd, created the papercut puppets for the production. He started with basic designs I provided, and then freely elaborated on them. Peter added the extraordinary detail of the many eyes worked into the surface texture of the Witch’s arms and hands, borrowing the idea from the garment stitched with eyes that the character had worn in my original picturebook. I knew from the moment I saw the papercuts that he’d gifted me with an amazing reimagining of the Witch from the book. A villain needs to be visually fascinating, whether an evil genius or a predatory alien, and the Witch in Hansel & Gretel is no exception. Peter Lloyd’s witchy hands – which as I recall were the first papercuts he made of the character – have a filigree orientalist quality that any animator would be happy to work with. Every finger-joint was articulated, so that when I came to animate the hands (assisted by another artist/collaborator on the project, Phil Cooper), I had the best possible range of movement.

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The Witch papercuts were filmed by Pete Telfer of Culture Colony as black silhouettes on a white screen, but were reversed to negative in the editing process, to create a more ghostly effect.

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It’s a fact that I simply couldn’t have produced silhouette puppets as elaborate as Peter’s, as his paper-cutting skills are magnificent and far exceed my own. He created three versions of the Witch: large papercuts of her head and hands for close-up shots, and full-length cloaked and uncloaked representations of her, the latter revealing her full, hybrid crab/scorpion appearance. (Her lashing, scorpion tail was restless in the animations, a barometer – rather like a cat’s tail – of her temper.)

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Above and below: two of Peter Lloyd’s silhouettes for the Witch on his cutting board.

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There were some minor adjustments to the puppets made during the filming. On the last day of shooting I cannibalised parts from two of them to make a fourth version, in order to present the character in her death throes. In addition, Phil Cooper and I added some eyelids to the large head of the Witch, to enliven her expressions in close up. (In animation, the mechanisms of blinking play a huge part in bringing a character to life.) I adjusted the principal pivot points of the full length puppets, adding transparent, swivelling animation-levers to enlarge their repertoires of movement. That included repositioning the hips and rearranging the legs so as to make the knees reverse-jointed, resulting in a more bird-like gait. (See below.)

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The loosely-jointed fingers on the full-length puppets proved unwieldy on the animation screen as they kept shifting when I didn’t want them to, no matter how careful I was. So instead I made a virtue of the problem, being sure to keep them moving at all times. Later, in the editing suite with Jon Street at The Moth Factory in Bristol, when we heard Matt Kaner’s music for the scene for the first time, it turned out he’d made unnerving use of plucked strings, and the effect perfectly matched the Witch’s twitching, restless hands, as though her energy couldn’t be stilled. Creepy!

Close collaboration between the participating artists was crucial on the project. From the outset I’d wanted to enrich the visual aesthetic of what I’d already created by way of the Hansel & Gretel picturebook for Random Spectacular and the toy theatre for Benjamin Pollock’s Toyshop, extending my earlier ideas by inviting those whose work I greatly admire to contribute to the stage production. Phil Cooper and I had already collaborated together on the video-trailer for the Random Spectacular picturebook, for which he’d made the set models. Peter Lloyd and Jan Zalud were both familiar with my work and well-prepared for the stage production, even though it departed from much of the material I’d made for the book. I made basic design templates that we all used to stay within the parameters of how the production would look, and they ensured consistency across the board. Everything was discussed at length. It was teamwork from start to finish.

 

 

Supervising Designer and Animator – Clive Hicks-Jenkins

Shadow Puppets – Peter Lloyd

Models, Background Paintings and Assistant Animator – Philip Cooper

Tabletop Puppets – Jan Zaud

Puppet Wardrobe by Oonagh Creighton-Griffiths

 

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Above: photograph courtesy of Philip Cooper